Introduction:
The 2015 Immersive Education Summit is going to this coming fall, in Paris! We will be discussing a variation of topics, that include new topics, as well a refresher for the old ones too. Do not miss out on a chance to learn more about the Immersive Education program. To check it out, click on this link! Summit Immersive Education. Here we will begin to cover the fast growing technology of holograms.
Overview:
The idea of holograms has been around for a while, with the help of special effects. We’ve seen them in movies, TV shows, and even on roller coaster rides at
big name amusement parks. It’s an idea
that is fun and exciting, and that has developed greatly over the past
decade. With the growth of technology,
social media, iPhones, and Google Glass aren’t the only eye opening inventions
to note.

Goggles are the first try at the 3D hologram technology. Because it was one of the first prototypes,
they found positive and negative things to work on. Such as, having as many cameras around to
create a seamless room environment, where you can turn your head with the
goggles on, and see exactly how the room is in real life. They also figured that to create a fake sense
of 3D depth to the eye, they had to trick the brain. They did so by showing each eye something
different, so that when the brain processes the images at the same time, it
will combine into viewing a 3D image, not two.
Goggles were a good first stab at holograms, and the creation of
interactive spaces, but computers proved to be more functional for this sort of
technology. Computers have developed
into machines that work efficiently, and are useful for a wide variety of
things. Now, they are being used to
create these holographic environments.
Think about a world where you don’t have to fly over seas to have a
business meeting, or spend hundreds of dollars to fly home for Thanksgiving,
Christmas and New Years to spend with your family. Instead, you can open up a computer, and
project yourself into these environments.
New computers have been tested with to figure out how to create a
flawless and seamless hologram image. In
order to do so, Brown College has found that computers must first be able to
generate thousands of times faster than the normal compute to make sure that
the hologram doesn’t have many glitches.
Secondly, it needs to recognize moving objects such as people or animals
in the room. Thirdly, the images need to
be tracked and stored for future hologram visits so that we can project those
images on top a stereo-immersive surface.
In the near future, we are hopeful to see holograms become more real
life, than something we see only in Hollywood productions. The team working on
advancing holograms hopes to enable holograms to interact not only verbally, but
also physically with touch. They want to
enable gamers to be more interactive in the virtual reality instead of just
playing with a joystick or controller.
They understand there are many more steps to take until these can be
accomplished, but they know that in order to do so, they will need a faster
internet, with space for large amounts of data to process 3 times faster than
it already is, and to develop sensory and display platforms to it’s full
potential.
The prototype of the Goggles...similar to the 3D glasses we get at 3D movies.
An example of Hollywood using holograms - Ted and Mark Wahlberg are presenting on stage at the Oscars.
This guy here is looking at a hologram task bar of a desktop computer
Screenshot of my tweet!
My status on Facebook!
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